package com.se.lifegame;

import org.junit.After;
import org.junit.Before;
import org.junit.Test;

import static org.junit.Assert.*;

/**
 * Created by ACAN on 2017/12/8.
 */
public class LifeGameTest {
    @Before
    public void setUp() throws Exception {
    }

    @After
    public void tearDown() throws Exception {
    }

    @Test
    public void main() throws Exception {
    }

    @Test
    public void mouseDragged() throws Exception {
    }

    @Test
    public void mouseMoved() throws Exception {
    }

    @Test
    public void frameInit() throws Exception {
    }

    @Test
    public void createRootPane() throws Exception {
    }

    @Test
    public void processWindowEvent() throws Exception {
    }

    @Test
    public void setDefaultCloseOperation() throws Exception {
    }

    @Test
    public void getDefaultCloseOperation() throws Exception {
    }

    @Test
    public void setTransferHandler() throws Exception {
    }

    @Test
    public void setLocation() throws Exception {
    }

    @Test
    public void setLocation1() throws Exception {
    }

    @Test
    public void setClientSize() throws Exception {
    }

    @Test
    public void closeSplashScreen() throws Exception {
    }

    @Test
    public void setVisible() throws Exception {
    }

    @Test
    public void show() throws Exception {
    }

    @Test
    public void updateChildFocusableWindowState() throws Exception {
    }

    @Test
    public void postWindowEvent() throws Exception {
    }

}